Sketch, extrude, and revolve

Draw a 2D profile and turn it into a solid.

Sketching makes shapes primitives cannot. Extrude pushes a flat profile to a height; Revolve spins it around an axis. The profile stays editable from the Properties panel.

Sweep and Loft sit in the same group but behave differently: they are placed first and then authored from the Properties panel rather than opening the sketch tool. A Sweep carries a cross-section along a path; a Loft skins between a stack of outlines. Each has a worked example — a channel through a model and a duct between two openings.

  1. Choose Extrude or Revolve to enter sketch mode.
  2. Draw the profile outline.
  3. Finish to extrude to a depth, or revolve around an axis.

More in Modeling tools

  • Split for printing
  • Push / pull faces
  • Move a face
  • Move an edge
  • Move a vertex
  • Fillet / chamfer edges
  • Work plane
  • Lay flat
  • Measure
  • Surface drag (cruise)
  • Components

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