Transform space (world / local)
Switch the gizmo between world and object axes.
World transforms run along plain X/Y/Z. Local orients the gizmo to the object’s own frame (or the active construction work plane), so a rotated shape moves and scales along its own axes.
- Open Gizmo options.
- Toggle World or Local (shortcut X).
- Local aligns the gizmo to the object — or the active work plane.